LEVEL: MOUNTAIN BASE
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- Large complex lay-out
- Some cool looking areas/constructs
- Fairly challenging
- Lots of variey/ambitious map
- Some nice lighting techniques
- Several slight texture misalignments
- Some doors look odd
- Poor use of goals
- Several minor problems
This map seems like a very ambitious creation by the author, yet it is unpolished and in need of some work. Your goal is to infiltrate a Mountain Base and steal a Strogg CD containing technological information. The map is huge, and sports some interesting looking areas and constructions. There are several good fight sequences, and the challenge is pretty good despite the lack of skill settings. The maps is littered with several small error though. I encountered: an unclear trigger, lots of minor texture misalignments, no real goals, no computer updates, the ability to exit the map without facing the Baron, some odd-looking doors that appeared 'stitched' together, and some gerneral odd texture choices. Despite these numerous gripes, the map is still fairly enjoyable to play, full of variety, and will provide action, challenge, and draw your eye to unique styles of architecture.