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Screen Shot Added 5-9-1998
LEVEL: SHIPPING & RECEIVING
(sandr.zip 742K)
AUTHOR: Jeff Ashley, Jr.

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RATING
86

PLUSES

MINUSES SUMMARY
Your mission: shut down and reprogram a Strogg shipping and receiving center, thereby slowing the distribution of supplies. The map starts off on a very challenging note, as waves of Guards and Gunners attack you, with only a supershotgun to defend yourself with. You must make your way through the center, disabling shields, taking out Strogg defenders, and shutting the place down. There is a lot of fun to be had in this map, including one very crafty secret area. However, there are several gripes as well. Much of the map is very dimly lit, which is a peeve of mine, as I don't like to squint my way through any map. Secondly, the health and ammo and weapons just keep piling up as you move along, and towards the end, you're leaving +25 health power-ups all over the place. As I've stated before, this really kills the action element of any map, since fighting becomes simple... knowing all that health is lying around. Architecture is plain but functional, and texture choice is clearly Jeff's own unique touch, which I appreciate, and respect. Not a bad map, worth a play, and with some more lighting and a harder "Hard" setting, this could have really rocked.