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Screen Shot Screen Shot Added 5-25-1998
LEVEL: WAITING TO DIE
(wait.zip 2,080K)
AUTHOR: Marty Howe

Download it here: Download!

RATING
102

PLUSES

MINUSES SUMMARY
Marty has really surprised me with this offering. First of all... how did he release another Unit so soon? :) Second, it is vastly different from his previous two releases, yet still maintains high quality. The action (map 1) begins aboard a shuttle, which is wonderfully crafted, provides a challenge, and very believable in design. You make your way outside to a well done outdoor area and into a Strogg stronghold. Inside you'll find yourself immersed in a huge area, spanning two large maps. The lay-out will keep you moving, winding down halls and narrow passageways, through air-ship hangars and computer rooms. It's a well done, plausible creation filled with challenging encouters with numerous Strogg. Battles are fierce, facing up to 5 Enforcers or Gunners at a time, and the most intense fight (I'll not spoil the surprise) on Skill 2 was a battle I'd never expected and barely survived. Secrets are well placed, and you may get an unpleasant surprise when the box you choose to duck behind explodes from Strogg weapon fire, leaving you at their mercy! I really enjoyed the gameplay, plenty of action, a good solid challenge, a good story-line and series of goals, all taking place in a well created environment. Good quality stuff. Gripes include some uneven health and ammo placement. At times there is far more lying around than you could possibly use, and other times leave you begging for some help. There was an elevator that had some problems slamming into Enforcer heads, that kept me from getting down to a lower level for a while (hint: there is a small gap at the rear of the elevator, drop a grenade or two down it). And a switch which opens a door to reveal a Tank can be pressed infinite times, and drop a new Tank on you at each press. Unless it was intended to be a Tank factory? ;) -- That aside, grab this now... there's been a minor drought of Spq2 maps since (and before) Unreal's release, and this map is a great way to quench your Q2 thirst.